Perfect Pitch Software

What is the Absolute Pitch Simulator?

The Absolute Pitch Simulator is an exciting perfect pitch program, a unique system for learning perfect pitch. The perfect pitch software program processes the input from an instrument in real time so that anyone can hear what it is like to have perfect pitch. You may have read that each note possesses a unique quality, or “pitch color”. These allow musicians with perfect pitch to identify the notes being played and add an extra dimension to the experience of listening to music. The Perfect Pitch Program exaggerates these qualities so that they can be heard by anyone. The strength of this exaggeration is set highly to begin with then, over time, your ear will learn to tune in to the quality of each note. You can reduce the settings at your own pace until you are hearing the normal sound of your instrument in perfect pitch.

The application is now available for purchase HERE. Also, make sure you check out my free introductory course. Click the link on the bar on the left. The course teaches how to listen to harmonics, what some of the notes sound like when their characteristics are exaggerated, and a really neat trick to help you pick out certain notes.

The Perfect Pitch Simulator is easy to use. The complexity of the system is behind the surface where the actual processing occurs. For the user, simply plug your instrument in to the microphone input of your PC, load the program, get some headphones or speakers plugged in then set your volume levels and start playing. The range of notes covered by the system is from E2 to F#5 (the range of a guitar). There is also the option to play .wav files through the system. A special folder is set up to store .wav sound files to be played. If multiple files are saved in this folder, the simulator will play them at random, this means you can save sound files of various notes and test your perfect pitch recognition skills.

The Simulator is currently on sale at a price of $22.50. The product is available as a .zip download and the application format is .exe. This can be downloaded immediately. This price includes all future updates, additions, and improvements to the software, as well as more lessons and materials like those in the mini-course.

Technical requirements: 

  • A PC with Windows. The Simulator has been tested on XP, Vista, and Windows 7. 
  • Available hardware for recording your instrument or voice. You can check if you are able to do this on your PC by opening Windows Sound Recorder and recording a sample. The microphone input of your sound card or motherboard is usually a pink socket. 
  • If you plan to use an acoustic instrument, please ensure you have a suitable microphone. For example, you will find that a microphone suited to human voice does not pick up a violin very effectively. 
  • Your computer needs to be able to accept a signal from the microphone input and output the signal with minimum delay. A normal computer, even a few years old, with only on-board sound (NVIDIA nForce is the most common) can do this. See more information on minimising delay below. 

Range

The Simulator will exaggerate the “pitch colors” of notes from E2 to F#5 (the range of a guitar).

Please email me with any questions at Bryce@brycealexander.co.uk

Absolute Pitch Simulator Screen Shot

To download the Simulator, click HERE.

What's Included:

When you purchase the Simulator, you  will have access to all kinds of forthcoming materials:

  • Free updates and ugrades to the Simulator from now on 
  • The mini-course introduction to learning perfect pitch (if you do not already have the course) 
  • Further lessons continuing from the mini-course about more of the note characteristics 
  • Tutorials on advancing your skills, such as learning how to recall pitches 
  • News and advice coming from the Bryce Alexander community 
  • Special perfect-pitch recordings where entire musical pieces are given the harmonic boost treatment 
  • Discounts on future Bryce Alexander products 

Minimising Delay

The Simulator has been designed to run on a normal PC with average specifications. It will run on a computer with Windows XP, NVIDIA nForce onboard sound, 2GHz processor, and 512MB of RAM without noticeable delay in the audio.

The speed at which your computer can process audio is usually determined by the strain put on the CPU. For example, running iTunes, Windows Media Player and the Simulator at the same time will result in a lot of strain on the CPU, especially if there is no sound card in the PC. A good sound card can improve the performance by taking some of the strain off the CPU. However, a bad sound card can add delay. An example of a bad sound card is the C-Media 8738. This is a very cheap replacement for you if you have broken the audio sockets on your motherboard but is really a waste of money. The strain on the CPU can be monitored in the Task Manager and you can shut down programs or processes, which are taking up power.

To minimise delay as much as possible, it makes sense to optimise your settings. First, right click the desktop and select properties. Next, go to the settings tab and set the color quality to "Medium(16 bit)". Also, click "Advanced" and select the "Troubleshoot" tab. Drag the "Hardware Acceleration" track-bar to a lower setting, or "None". This is not absoutely necessary but will speed up the Simulator if you do feel there is too much delay. You can restore the settings when you are not running the Simulator.

 Settings

 

 

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