Perfect
Pitch Software
What is
the Absolute Pitch Simulator?
The Absolute Pitch Simulator is an
exciting perfect pitch program, a unique system for learning perfect pitch. The
perfect pitch software program processes the input
from an instrument in real time so that anyone can hear
what it is like to have perfect pitch. You may have read
that each note possesses a unique quality, or “pitch
color”. These allow musicians with perfect pitch to
identify the notes being played and add an extra dimension
to the experience of listening to music. The Perfect Pitch
Program exaggerates these qualities so that they can be
heard by anyone. The strength of this exaggeration is set
highly to begin with then, over time, your ear will learn
to tune in to the quality of each note. You can reduce the
settings at your own pace until you are hearing the normal
sound of your instrument in perfect pitch.
The
application is now available for purchase HERE. Also, make sure you check out my free
introductory course. Click the link on the bar on
the left. The course teaches how to listen to harmonics,
what some of the notes sound like when their characteristics
are exaggerated, and a really neat trick to help you pick
out certain notes.
The Perfect
Pitch Simulator is easy to use. The complexity of the system is
behind the surface where the actual processing occurs. For the
user, simply plug your instrument in to the microphone input of
your PC, load the program, get some headphones or speakers
plugged in then set your volume levels and start playing. The
range of notes covered by the system is
from E2 to F#5 (the range of a guitar). There is also the
option to play .wav files through the system. A special folder
is set up to store .wav sound files to be played. If multiple
files are saved in this folder, the simulator will play them at
random, this means you can save sound files of various notes
and test your perfect pitch recognition skills.
The Simulator is currently on sale at a price of $22.50.
The product is available as a .zip download and the application
format is .exe. This can be downloaded immediately. This price
includes all future updates, additions, and improvements to the
software, as well as more lessons and materials like those in
the mini-course.
Technical
requirements:
-
A PC with Windows. The Simulator
has been tested on XP, Vista, and Windows
7.
-
Available hardware for recording
your instrument or voice. You can check if you are
able to do this on your PC by opening Windows Sound
Recorder and recording a sample. The microphone
input of your sound card or motherboard is usually
a pink socket.
-
If you plan to use an acoustic
instrument, please ensure you have a suitable
microphone. For example, you will find that a
microphone suited to human voice does not pick up a
violin very effectively.
-
Your computer needs to be able
to accept a signal from the microphone input and
output the signal with minimum delay. A normal
computer, even a few years old, with only on-board
sound (NVIDIA nForce is the most common) can do
this. See more information on minimising delay
below.
Range
The Simulator
will exaggerate the “pitch colors” of notes from E2 to F#5 (the
range of a guitar).
Please email me with any
questions at Bryce@brycealexander.co.uk

Absolute Pitch Simulator
Screen Shot
To download
the Simulator, click HERE.
What's
Included:
When you
purchase the Simulator, you will have access to all kinds of
forthcoming materials:
-
Free updates and ugrades to the
Simulator from now on
-
The mini-course introduction to
learning perfect pitch (if you do not already have
the course)
-
Further lessons continuing from
the mini-course about more of the note
characteristics
-
Tutorials on advancing your
skills, such as learning how to recall
pitches
-
News and advice coming from the
Bryce Alexander community
-
Special perfect-pitch recordings
where entire musical pieces are given the harmonic
boost treatment
-
Discounts on future Bryce
Alexander products
Minimising Delay
The Simulator has been designed to run on a
normal PC with average specifications. It will run on a
computer with Windows XP, NVIDIA nForce onboard sound,
2GHz processor, and 512MB of RAM without noticeable delay
in the audio.
The speed at
which your computer can process audio is usually determined by
the strain put on the CPU. For example, running iTunes, Windows
Media Player and the Simulator at the same time will result in
a lot of strain on the CPU, especially if there is no sound
card in the PC. A good sound card can improve the performance
by taking some of the strain off the CPU. However, a bad sound
card can add delay. An example of a bad sound card is the
C-Media 8738. This is a very cheap replacement for you if you
have broken the audio sockets on your motherboard but is really
a waste of money. The strain on the CPU can be monitored in the
Task Manager and you can shut down programs or processes, which
are taking up power.
To minimise
delay as much as possible, it makes sense to optimise your
settings. First, right click the desktop and select properties.
Next, go to the settings tab and set the color quality to
"Medium(16 bit)". Also, click "Advanced" and select the
"Troubleshoot" tab. Drag the "Hardware Acceleration" track-bar
to a lower setting, or "None". This is not absoutely necessary
but will speed up the Simulator if you do feel there is too
much delay. You can restore the settings when you are not
running the Simulator.

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